
After several months of work, the trainer has just been released! Although we have tested it extensively, it is still in beta, so you might still encounter:
• Technical issues (flames, cards, incorrectly evaluated answers, etc.)
• Or translation inaccuracies if you are not a French speaker.
If you notice anything unusual, please let us know so we can fix it quickly.
For now, only a few chapters are available, but don’t worry: we’ll be adding one new chapter each week until the entire preflop section is covered.
We don’t recommend using Safari, as the trainer generally works better on Chrome or Firefox.
Also, please note that the trainer is not available on smartphones for now.
In one word, our trainer was designed to help you memorize and apply your preflop ranges as efficiently as possible.
Unlike traditional trainers that give you random situations, we’ve designed a more educational system.

That’s why we built a chapter-based progression system.
Just like Charts, the trainer integrates both complementary approaches of modern Spin & Go strategy:
• GTO Charts: the theoretical reference.
• Exploitative Ranges: the strategic deviations designed to exploit the tendencies of the recreational field (a rather passive profile: few 3-bets/ISOs, too few shoves, slightly too wide calls versus open shoves).
The Exploitative Chapters emphasize global understanding of the spot (especially depending on the opponent’s type) rather than blindly applying ranges in a mechanical way.
Our Exploitative Ranges were created to target the average recreational player profile. However, some opponents have very specific behaviors. For example, very aggressive, calling stations, or nits, which may justify deviating from our baseline Exploitative Charts.

The Hardcore Mode focuses exclusively on borderline hands, those that lie right on the edge between two possible decisions (call/fold, push/fold, etc.).
It is available only in GTO chapters, because in the Exploitative Mode, this kind of approach wouldn’t make sense: the goal there is not strict chart application, but adaptation to opponents.
Each correct answer gives you 10 XP.
To reward consistency, your total XP is multiplied by the square root of your streak, your number of consecutive active days (your “flames”).
In the first 4 chapters of the Trainer, you will encounter Push charts. Here is how they work:


Some intermediate colors in the Push charts do not have a special meaning: they simply help you visualize how charts evolve as stacks decrease.
Basically, the lighter the color, the more the hand becomes a push at small stacks.

Note that to make memorization easier, the minimum push/call thresholds are written in:
These numbers are essential to memorize.
Concrete example for the situation BB vs SB all-in in Heads-up below 6 bb:

You can see that we can call: all offsuited hands below 2.7 bb (🔴) and all suited hands below 3.4 bb (🟢).
Progressing too fast is rarely a good idea.
The goal isn’t to finish all chapters in 24 hours, but to master your Charts over time. If, for example, Chapter 1 (one of the most important) takes you a month to learn, take that month. It’s not a race, and every player goes through this sometimes long learning phase.

Only move on when you feel truly comfortable.
It’s a great way to review your knowledge and warm up before your grind sessions.
In every chapter, click on the image above the “Play” button to access the context and strategic advice. Take the time to read them before starting.

Doing volume and grinding over the long term is essential to beat variance. To do that, enjoying learning and playing is key.
Take breaks when you start to feel tilted or tired, and set realistic goals (daily, weekly, or monthly). This makes your progress measurable and rewarding.
Alright, enough talking.
Happy learning.
And good luck at the tables!