Strategic Guide

You’ll be able to exploit BB’s mistakes and run them over...

SB (Heads-up)

The SB position in Heads-up is probably the most important spot in Spin games. Work on it until you master it completely.

👀 Key takeaways

1️⃣ Limp very wide by default. Recreational players will ISO too rarely, and a simple c-bet will often be enough to take the pot.

2️⃣ Also include min-raises (MR) in your range to exploit your opponent’s passivity. MR is more profitable than limping with many hands because the BB folds too much and 3-bets too little.

But don’t overuse it — or your opponent might adjust.

3️⃣ You should also open shove some hands to exploit poor calls. Ax, Pocket Pairs, etc., generate more EV when shoved — especially against loose or poorly constructed call ranges from recreational players.


1. The second most profitable position in Spin & Go (after BTN)

❓Why is this so important?

The SB in Heads-up is the second position where you earn the most money in Spin & Go (~20/30 CEV / game).

You always act last postflop, which is a significant advantage.

Working on your HU SB game is highly profitable. Along with BTN in 3-max, this is one of the positions where you’ll get the highest return on your study time.

Just like BTN in 3-max, make SB in Heads-up a learning priority.

2. The #1 mistake to avoid: folding too often

❓Why avoid folding?

Many beginners make the mistake of folding too much in the SB — even Heads-up.

But with only one opponent to beat and the advantage of postflop position, folding should remain very rare.

Even GTO limps the vast majority of hands. And against recreational players — who ISO too little and play very predictably postflop — it’s even more important to defend as much as possible.

Here are the average ISO raise frequencies of BB vs SB limp:

Stack size GTO Recreationals 🐟
20-25 bb ~38 % ~30 %
12-14 bb ~38 % ~26 %
8-10 bb ~48 % ~23 %

Observation: Recreational players ISO way too little — especially below 12bb.

➡️ What this implies:

You have very little risk of getting punished when limping wide.

Even your weakest hands can be played comfortably with a limp — you’ll see the flop very often.

And since BB often lets you realize your equity, a simple limp + c-bet will frequently be enough to take the pot right on the flop.

📊 And yet:

Between 14 and 25bb, the average recreational player folds 12–20% in SB — compared to the recommended 0–6%. This mistake causes a significant EV loss.

👉   In conclusion, don’t make this mistake. In the Small Blind in heads-up, you can play almost 100% of your hands profitably.
Step 1 to run over the BB: play almost 100% of hands.

3. Choosing between limp and minraise

📊 In theory:

Against recreational players, minraise is often more profitable than limp, for a large part of your range.

Why?

Because recreational players:

  • Fold too much vs minraises
  • 3-bet too little — whether all-in or not

Observed frequencies of fold vs minraise (MR) from recreational players:

Fold vs MR GTO Recreationals 🐟
20-25 bb ~19 % ~19 %
14-16 bb ~23 % ~28 %
10 bb ~24 % ~45 %

Observed frequencies of 3-bet vs minraise (MR) from recreational players:

3-bet vs MR GTO Récréa
20-25 bb ~26 % ~15 %
14-16 bb ~30 % ~16 %
10 bb ~35 % ~14 %

➡️ What this means:

Since BB folds too much and 3-bets too little, you’ll realize your equity easily, and can often take the pot on the flop with a simple c-bet.

MR thus becomes a EV+ and low variance action in these conditions.

📊 In practice

However, in practice, if you overuse MR, even a recreational player may adjust quickly:

They will naturally start defending wider, and increasing their 3-bet shove frequency.

You can see this for yourself — if you MR a bit too much in a row, BB will often react quickly.

🤔 The best strategy?

Against a competent player, it would be necessary to limp some strong hands to avoid being “face-up.”

But against recreational players — who won’t pay attention to your patterns — you can simplify:

  • Raise your strong hands — to grow the pot and maximize your profit.
  • Limp the rest.
GTO (top) balances the minraise and limp range with both weak and strong hands to stay unpredictable. But in an Exploitative approach (bottom), the goal is pure value: you minraise with a very merged range — no "bluffs".

📊 What sizing should you use?

Recreational players don’t adjust to sizings.
You can exploit this by adjusting your raise size based on your hand strength:

In general: between 2bb and 3bb, depending on your stack and your perceived hand strength. The stronger your hand, the bigger you should raise — to grow the pot.

Example: With 20bb, raising 2.5bb with KQ is a good sizing choice to extract max value.

❓ To close this section — why avoid minraise under 10–11bb?

Minraising at 9bb is not an outright mistake, — and can even be +EV with certain combos.

But the issue is not theoretical EV — it’s pot management.

A simple MR creates a 4bb pot — almost half of your stack.

👉 This exposes you to very high variance spots postflop — often hard to control.

Minraising too short can expose you to very tricky situations.

Under 10bb, it is often more optimal to limp or shove directly:

  • Limp keeps the pot small, reduces variance, and allows you to play comfortably postflop.
    Even when limping, you can still stack your opponent with 3 barrels when in value.
  • Shove maximizes EV with your best hands while closing the action.

4. Why Open Shove (OS) certain hands?

There are two main reasons to go for a direct OS:

1️⃣ Exploiting bad calls from recreational players in BB

Between 14bb and 25bb, recreational players will often call an all-in with poorly chosen hands.

It’s not so much that they call a lot more than GTO (though they do a little), but rather that they call differently — and often sub-optimally.

Example:

Left: optimal GTO call range at 19bb vs SB OS. Right: actual recreational players’ call range. Green = call, Blue = fold.

You can see that recreational players tend to overcall hands like A4o, A3o, A2o or KTo, K9o

Conversely, they tend to fold hands like T8s, T7s, which GTO would call.

📈   These differences may seem minor, but in reality, they can be widely exploited and earn you a lot of chips.

In this context, an OS with AJo becomes more +EV than a MR, because it directly punishes these loose calls.

➡️ That’s why our ranges recommend OS with A9o+ as early as 25bb against these profiles.

⚠️ If we wanted to maximize our EV, we could even OS more. But be careful — EV shouldn’t be the only factor. When two actions have similar EV, against a recreational player, it's often better to choose the lower-variance option — in this case, the min-raise — to keep the game going as long as possible and extract the maximum number of chips.

To illustrate the box above, here is HRC’s EV difference between Open Shove and the second-best option (usually min-raise):

EV difference between OS and 2nd best option (usually MR), SB vs BB Heads-up at 19bb. Screenshot from HRC.

You can see that some hands like 66 or A6o are slightly more +EV as OS than MR.

However, since the EV difference is minimal, our Exploitative ranges recommend MR to keep a low-variance game.

Our Exploitative HU SB range between 18 and 20bb.You can see that some hands that are technically +EV as OS (per HRC) are played as MR to maintain a low-variance line — e.g. 66 or A6o.

2️⃣ Maximizing EV without over-complicating the spot

Starting from 14bb, some hands like small pairs (22–66) or small Ax (A2–A5) are tough to play postflop.

They still hold decent equity against opponents’ call ranges.

Example: with A3 or 55 on a flop K82, you often still have the best hand — but you’ll find yourself in an awkward spot for betting or defending.

Why shove becomes better at these stack sizes:

A preflop shove allows you to:

  • Leverage fold equity — your opponent may fold hands with similar equity to yours.
  • Realize your equity fully — you’ll always see the river with no complex postflop decisions.
  • Maximize EV with hands that are hard to capitalize on otherwise.
Sometimes OS is just a great way to simplify the decision tree.

➡️ The shorter the stack, the more certain hands — which were too high-variance to shove before — now become perfect shove candidates.

👉 In conclusion, in Heads-Up from the Small Blind, it's important to have an OS range to maximize your EV — especially against recreational players who don’t call with the correct range.

5. Why limp — even with a short stack?

In practice, below 12bb, recreational players don’t call enough vs a shove — and when they do, their range is poorly constructed: They fold hands they should call, and call hands they should fold.

Call frequency of BB vs SB shove:

Stack Size GTO Récréa 🐟
8-10 bb ~39 % ~38 %
6-8 bb ~49 % ~44 %
4-6 bb ~62 % ~54 %

📖 In theory: widening your shove range is profitable

Since BB folds too much, you could theoretically shove more hands.
But...

👉 In practice: unnecessary variance

Even if these shoves are slightly +EV, they increase variance — and can get you eliminated for a marginal gain.

➡ Against weak profiles, it’s better to preserve your stack and use it in more profitable postflop spots, where your technical edge can shine.

Relax... Take your time and prefer limping certain hands to reduce variance.

That’s why our charts recommend fewer shoves than GTO below 12bb.

Not because the shoves aren’t profitable, but because the gain is too small compared to the risk of early bust-out.

⚠️   This only applies to borderline hands, where limping has an EV close to shoving. Hands with clearly positive EV when shoved (e.g., 22–55, Ax, etc.) should always be open-shoved.

6. Below 6bb, limp is no longer an option

Under 6bb, your technical edge fades — it’s harder and harder to play postflop well or build good exploitative lines.

➡ The best strategy becomes a simple and highly effective “push or fold” approach.

  • Fewer tough decisions → fewer costly mistakes.
  • More fold equity — recreational players undercall your shoves → increasing your EV (54% calls vs 62% for GTO).

🔎 The strategic importance of effective stack size

Effective stack (the stack of the shorter player) has a huge impact on your profitability.

In Heads-up, SB vs BB, GTO does not win the same number of chips at all stack levels.

Here is the theoretical EV of the SB depending on the effective stack:

You can see that between 4 and 6bb and above 18bb, GTO wins the most chips when SB vs BB Heads-up.

GTO gains lots of chips between 4 and 6bb — so this is an important zone to master. And that’s great — because it’s purely preflop play: just “push or fold.”

📈 Moreover, since recreational players don’t call enough or correctly, you’ll generate even more EV than GTO if your push-or-fold game is solid.

Well — that’s it for SB in Heads-up! This strategy guide was long because it’s a very important position — and I really wanted to give you all the useful information so that you can master this spot too.

I hope you enjoyed it!

Strategic Guides

1

Very Important Situations

2

Important Situations

3

Other Situations